It came to our attention recently that Capcom are delaying the release for Monster Hunter: World on PC, with the console version of the game is due for release very soon Ryozo Tsujimoto has come fourth and has explained why the developer has made a decision to extend the PC launch for more development time. This means that minimal bugs are present in online skirmishes, and more importantly, there should be minimal to no log-in issue on the day that "Monster Hunter World" is released.
Given the average requirements of modern games, which can easily reach up to 100 GB and above, nearly any gamer will be able to afford the installation of the Monster Hunter World after purchase, without fear of lack of free space on the HDD. Ideally, the PC variant was supposed to come out at the same time. PC gamers will have to wait until fall 2018 to experience the game. Fortunately, the developers did not leave the PC community in the dark.
He, Tsujimoto, went on to explain that...
Tsujimoto stated in the interview that he, along with his team of developers, has every intention of releasing the game properly. Not a bad reason at all, if you ask me. "We want to get the console out the door and then we're going to take some extra time and try and get the PC version as good as possible".More news: House OKs Foreign Surveillance Program; Senate Vote Next
Since PCs rely on hardware from many different manufacturers, optimizing a game for this platform can be challenging.
Tsujimoto says that there are extra considerations when it comes to the PC version such as servers and matchmaking, which are require a little extra work. On console you use first party matchmaking, you just kind of plug into it, whether it's PSN or Xbox Live, but on PC we're going to have to work more to get our own matchmaking working.
The game promises to be the series's first widely popular entry after finding a niche in previously exclusive handheld console releases. In the past, the game was only released for consoles and focused heavily on the players' ability to slay monsters with their friend via split-screen.