Stay tuned for more info at E3 2018!
Check out the full press release below. You'll be able to transfer some progress from the original game to Division 2, though how that will work is not yet clear. But like developer Bungie and its Destiny, Massive wants to take what it has learned and apply that to something new that could potentially last longer than two or three years.
A small team starting discussing the main concept of the sequel right around the launch of the first Division.
The Division was released in March 2016 to generally positive reviews.
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All these new opportunities and experiences have also improved the team's internal processes.
"The way we see it is that our first obligation is to make The Division awesome".
The release date, platforms, or any gameplay details regarding the game were not announced today.
According to a blog post on Ubisoft's website which also revealed the logo for Tom Clancy's The Division 2, the game is a collective effort with Massive Entertainment leading that project and Ubisoft Annecy, Redstorm, Reflections, Ubisoft Bucharest and Ubisoft Shanghai also being participants.
The Division 2 will be based on an updated version of the Snowdrop Engine that will "help realize" the studio's "ambitions for this title".
But that is not all. It's been just over two years since The Division was first released and Gerighty indicated that there will still be new Global Events, Xbox One X enhancements, and other title updates still in store. "Earning them will unlock special rewards in The Division 2 when it launches". Ubisoft has shared very little information about the second iteration.